"The Break Room is a fleeting moment of salvation during the grind of the work day."
In "Ticking Away" Moonla tries to get a mental break from processing forms in the break room. There he meets the Office Clown and his Entourage who seem like an exciting bunch in the monotony of Almoon's Administrative Firm... but quickly becomes disenchanted. Find out why in the first Chapter of Moonla soon.
Art notes: There are some things for me to be proud of in this design. After many days of tearing out my hair when initially coming up with the style guide for the backgrounds, I decided to take some much needed time to disengage and study background designs from shows and books. This was incredibly beneficial because I now know I am getting much closer to something I want to take to completion. The idea for this Break Room is that its pretty bland except for the vending machines that encourage employees to spend their money on. A big theme was incorporating the idea of "hostile architecture" because Almoon doesn't want his workers to get to comfy on break. An example of this are the angled down seats.
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